Date played: Saturday, August 18, 2018
Number of players: 8
Max number of players possible for this room: 10
Public or private game: Public
This room was located in the Time Gallery location of EA. There was a full, big lobby area with games and restrooms and a water fountain. This was much more polished than The Railcar location and had the professional front I was expecting.
We went over the rules in the lobby and were able to lock our personal items in a locker. We were then shown a story video in a hallway before proceeding to the room, and then yet another video played once we were inside the room. I’ve come to realize that I don’t care much for the overall story in escape rooms. Give me a general premise, like I’m escaping from prison, and I’m good. Once I’m there, I just want to play, and not spend time watching videos.
The story for this room on the website is as follows:
“A high-stakes game of espionage and baked goods! Over the (Chicago) River and through the ‘hoods to Grandmother’s house we go. But hurry! The Greater Retired Alliance of National Intelligence and Espionage needs your help!“
The setting of this game is at grandmother’s house, so the room looked like a house. I tend to prefer fancier settings where I wouldn’t normally be in real life, but as a house it was still very well decorated with lots of attention to detail. Decor spoiler: there is a piano in the room. When I began playing Pachelbel’s Canon on it, our Game Master commended me for it, and that was one of my favorite parts of the experience. 🙂
I thought Escape Artistry did a great job of tying the theme into the puzzles. Pretty much every puzzle was somehow connected to things a grandmother wold like or do or have, and I appreciated that.
The puzzles themselves were great overall. There was lots of variety, some creative things, and plenty to be done. The biggest downside of this room to me was just a general fact that goes along with escape rooms: you won’t get to work on every puzzle. There were 8 of us in the room and everyone was always working on something, which was great because there was enough to do for everyone to be involved, but it also meant that SO MANY THINGS were happening that I had no idea about. I felt mostly sad that I had missed out on seeing most of the puzzles get solved. We did get to ask a few questions afterwards, but to this day I still don’t know what many puzzles in the room were, or how we solved most things. I am someone who plays escape rooms mostly for the puzzles, so for me this room was kind of a disappointment. I enjoy all the other aspects, but what I really like is the satisfaction of solving something. If we had had fewer people I don’t think we would have beaten the room, so I guess it was for the best. But it was not my favorite experience.
Our GM was great at giving hints, and this was done through a speaker. I kind of liked that in lieu of the traditional TV screen. They also make the clue-giving process silly and fun, and that was great even though we were with strangers.
We escaped with ONE minute left on the clock! I happened to be the person who obtained the final answer we needed and we literally shouted it to the other members of our group, who ran to put it to use. It was a great way to end the game.
Our GM answered a few questions and showed us a few things in the room, and then we went back to the lobby for a group picture. We lucked out with a really great group of strangers to play with!
Play This Room If…
-You have a group of at least 8
-You have mostly experienced players in your group
-You don’t mind missing out on puzzles as you work on something else
Skip This Room If…
-You have not played any other escape rooms yet
-You want more unique scenery than just a house setting
Overall rating: 4 out of 5
Company website: http://www.escape-artistry.com